منابع مشابه
Martin de Laat
In this study an attempt is made to create a Virtual Agent (VA) designed to exercise control in the opponent’s behavior by interaction with its human opponent in order to influence the outcome of a game. The goal is to create an artificial player succeeding to influence its human opponent in a game with no optimal strategy, one which is based around the (iterated) prisoner’s dilemma.
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ژورنال
عنوان ژورنال: Documenta
سال: 2019
ISSN: 0771-8640
DOI: 10.21825/doc.v8i2.11060